Minecraft 1.8

  • 1.8.9 HD U L5
    Change Log :
    • - fixed crash when reloading textures (#3125)
    • - fixed invisible mobs around the player
    • - fixed shaders integer texture formats (#3109)
    • - fixed main menu animation speed
    • - fixed resource pack not saving (#3106)
    • - fixed stairs model with shaders (#3068)
    • - fixed CIT block models (#3084)
    • - fixed armor with Forge (#3073)
    • - fixed emissive textures with shaders (#3082)
    • - fixed mouse delay (MC-67665)
    • - fixed crash in cape editor
    • - fixed CEM for horse and villager
    • - fixed CTM corners with innerSeams
    • - compatible with Forge #1902
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  • 1.8.8 HD U H8
    Change Log :
    • added shaders shadow optimization "shadowDistanceRenderMul" (#489)
    • fixed shaders loading "block.properties" (#569)
    • added shaders uniforms "nightVision", "blindness" and "screenBrightness"
    • added shaders property "vignette"
    • fixed enchanted items in hotbar when running with Forge and vignette is disabled (#487)
    • added shader macro MC_VERSION
    • compatible with Forge #1655
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  • 1.8 HD U H6
    Change Log :
    • fixed dynamic lights: blaze rod, blaze powder, glowstone dust, prismarine crystals, magma cream, spectator mode, tnt, creeper
    • fixed unicode font rendering with HD resource packs
    • added shaders option dynamicHandLight - can be used to disable the dynamic hand light if the shader implements its own hand light
    • optimized chunk updates
    • added Dynamic Lights (off, fast, fancy)
    • fixed barrier particles performance
    • fixed world border to use program gbuffers_textured_lit
    • fixed clouds to use program gbuffers_clouds
    • replaced shader uniforms entityHurt and entityFlash with entityColor (rgba)
    • fixed enchanted armor to use program gbuffers_armor_glint
    • added shader uniforms entityId and tileEntityId
    • updated shaders documentation
    • added shader suppot for more texture formats (signed normalized, integer, unsigned integer)
    • fixed shader uniform "entityHurt" to not affect other entities
    • added folder selection in installer
    • fixed "#include" for vertex shaders
    • added option "Details -> Dynamic FOV" - enables or disables the FOV change when flying or sprinting
    • skip classloader injection when loaded in a Forge server
    • added "offsetBold" in font properties (assets/minecraft/textures/font/ascii.properties), default is 1.0 for 16x and 0.5 for 32x and above
    • updated CTM for rotated pillars (wood, quartz) to allow properties to select rotated variants
    • fixed rotated logs with Fancy CTM
    • added build number
    • fixed loading of world resource packs with Forge
    • fixed connected textures matching rules
    • fixed Natural Textures for snow layer sides
    • optimized memory allocation
    • fixed memory usage with AF and AA
    • updated Forge compatibility
    • compatible with Forge #1577
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  • 1.8.8 HD U E1
    Change Log :
    • updated to Minecraft 1.8.8
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