Minecraft 1.16

  • 1.16.3 HD U G3 pre2
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - added particle culling
    • - updated to 1.16.3
    • - compatible with Forge 34.0.0
    Download
  • 1.16.2 HD U G3
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - fixed smart animations with glowing entities on fire
    • - fixed glowing entities with shaders (#4700)
    • - added loading screen blend mode (#4712)
    • - fixed custom mooshroom mushrooms (#3481)
    • - right click selects previous value in shader options (#4706)
    • - fixed Mojang logo smoothing (#4337)
    • - fixed banner with emissive textures (#4707)
    • - added CEM for piglin, piglin_brute and zombified_piglin (#4600)
    • - fixed chunks not loading with render distance > 36 (#4261)
    • - added more steps for shaders render quality (#4556)
    • - fixed dolphin CEM (#3051)
    • - fixed server connection with java 9+ (#3773, #3959, #4656, #4667)
    • - added Forge license (#4654)
    • - fixed biome handling with shaders (#4687)
    • - fixed biome handling (#4681, #4658, #4668)
    • - fixed leaking resource on startup (#4678)
    • - fixed option VSync (#4680)
    • - fixed soul flame particles (#4642)
    • - added shaders uniform playerMood (#4650)
    • - fixed white/black screen with shaders (#4640)
    • - updated to 1.16.2
    • - compatible with Forge 33.0.20
    Download
  • 1.16.2 HD U G3 pre6
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - right click selects previous value in shader options (#4706)
    • - fixed Mojang logo smoothing (#4337)
    • - fixed banner with emissive textures (#4707)
    • - added CEM for piglin, piglin_brute and zombified_piglin (#4600)
    • - fixed chunks not loading with render distance > 36 (4261)
    • - added more steps for shaders render quality (#4556)
    • - fixed dolphin CEM (#3051)
    • - fixed server connection with java 9+ (#3773, #3959, #4656, #4667)
    • - added Forge license (#4654)
    • - fixed biome handling with shaders (#4687)
    • - fixed biome handling (#4681, #4658, #4668)
    • - fixed leaking resource on startup (#4678)
    • - fixed option VSync (#4680)
    • - fixed soul flame particles (#4642)
    • - added shaders uniform playerMood (#4650)
    • - fixed white/black screen with shaders (#4640)
    • - updated to 1.16.2
    • - compatible with Forge 33.0.20
    Download
  • 1.16.2 HD U G3 pre5
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - fixed chunks not loading with render distance > 36 (4261)
    • - added more steps for shaders render quality (#4556)
    • - fixed dolphin CEM (#3051)
    • - fixed server connection with java 9+ (#3773, #3959, #4656, #4667)
    • - added Forge license (#4654)
    • - fixed biome handling with shaders (#4687)
    • - fixed biome handling (#4681, #4658, #4668)
    • - fixed leaking resource on startup (#4678)
    • - fixed option VSync (#4680)
    • - fixed soul flame particles (#4642)
    • - added shaders uniform playerMood (#4650)
    • - fixed white/black screen with shaders (#4640)
    • - updated to 1.16.2
    • - compatible with Forge 33.0.20
    Download
  • 1.16.2 HD U G3 pre4
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - fixed dolphin CEM (#3051)
    • - fixed server connection with java 9+ (#3773, #3959, #4656, #4667)
    • - added Forge license (#4654)
    • - fixed biome handling with shaders (#4687)
    • - fixed biome handling (#4681, #4658, #4668)
    • - fixed leaking resource on startup (#4678)
    • - fixed option VSync (#4680)
    • - fixed soul flame particles (#4642)
    • - added shaders uniform playerMood (#4650)
    • - fixed white/black screen with shaders (#4640)
    • - updated to 1.16.2
    • - compatible with Forge 33.0.20
    Download
  • 1.16.2 HD U G3 pre3
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - fixed biome handling (#4681, #4658, #4668)
    • - fixed leaking resource on startup (#4678)
    • - fixed option VSync (#4680)
    • - fixed soul flame particles (#4642)
    • - added shaders uniform playerMood (#4650)
    • - fixed white/black screen with shaders (#4640)
    • - updated to 1.16.2
    • - compatible with Forge 33.0.20
    Download
  • 1.16.2 HD U G3 pre2
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - fixed soul flame particles (#4642)
    • - added shaders uniform playerMood (#4650)
    • - fixed white/black screen with shaders (#4640)
    • - updated to 1.16.2
    • - probably compatible with Forge
    Download
  • 1.16.2 HD U G3 pre1
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - updated to 1.16.2
    • - probably compatible with Forge
    Download
  • 1.16.1 HD U G2
    Change Log :
    • - not working: antialiasing and anisotropic filtering
    • - fixed OpenGL errors with Render Regions
    • - removed inactive option Use VBOs, reorganized performance settings
    • - updated Forge compatibility 32.0.98 (#4515)
    • - fixed missing fullscreen resolutions (#4510)
    • - fixed enchanted items with shaders (#4512)
    • - fixed broken textures with some shaders
    • - added wrap and filter modes for raw shader textures (#2905)
    • - fixed translucent blocks with Render Regions (#4504)
    • - fixed CEM with custom emissive textures (#4467)
    • - fixed shaders and custom sky in custom server dimensions (#4287)
    • - fixed CIT custom models (#4223)
    • - optimized chunk rendering when player is above Y=128
    • - fixed Fast Render with shaders (#4442)
    • - optimized Render Regions grouping
    • - fixed zoom to not reset cinematic camera
    • - reimplemented Fast Render, compatible with shaders
    • - fixed Fabulous warning (#4367)
    • - fixed CEM with spider eyes
    • - fixed emissive textures (#4404)
    • - fixed invisible entities on respawn (#4414)
    • - fixed Render Regions
    • - fixed geometry shaders with AMD (#4250)
    • - optimized text rendering
    • - optimized chunk loading
    • - optimized chunk rendering
    • - optimized entity rendering
    • - fixed debug info chunk updates
    • - fixed soul fire and soul campfire animation option (#4328)
    • - fixed CTM for logs (#4320)
    • - fixed clouds with fabulous graphics (#4251)
    • - fixed crimson forest and warped forest particles (#4253)
    • - fixed fast render with fabulous graphics (#4289)
    • - fixed CEM for skeleton horse and zombie horse (#4274)
    • - fixed crash when killing parrot (#4214)
    • - added Entity Distance in performance options (#4206)
    • - fixed white hotbar with shaders and FXAA (#4201)
    • - updated to 1.16.1
    • - compatible with Forge 32.0.98
    Download
  • 1.16.1 HD U G2 pre10
  • 1.16.1 HD U G2 pre3