Minecraft 1.10

  • 1.10 HD U B6
    Change Log :
    • fixed PureBDCraft saplings in GUI, removed hack for plants, resource packs should use "symmetry=all" for flowers
    • fixed water block color from below
    • fixed chunk loading race condition
    • fixed exp orbs flashing
    • fixed connected textures for glass panes to affect only sides (keep top and bottom textures)
    • fixed VSync to be loaded correctly
    • ported OptiFine B6 for 1.9.4 to 1.10
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  • 1.10 HD U B7
    Change Log :
    • fixed water rendering with top half slabs
    • changed option "Fullscreen Mode" to slider
    • fixed fullscreen mode to show all available resolutions
    • fixed custom armor to use base texture when layers are not defined
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  • 1.10 HD U C1
    Change Log :
    • added check for 3D Anaglyph + Shaders
    • added support for shader formats R3_G3_B2, RGB5_A1, RGB10_A2, R11F_G11F_B10F
    • compatible with Forge #2000
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  • 1.10.2 HD U C1
    Change Log :
    • added check for 3D Anaglyph + Shaders
    • added support for shader formats R3_G3_B2, RGB5_A1, RGB10_A2, R11F_G11F_B10F
    • updated to Minecraft 1.10.2
    • compatible with Forge #2002
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  • 1.10.2 HD U C2
    Change Log :
    • fixed flowing lava texture
    • fixed texture atlas to correctly grow up to the maximum texture size
    • added shader properties "sun=true|false" and "moon=true|false"
    • fixed Danymic Lights for entities falling outside of the world (y < 0)
    • fixed connected glass pane to only remove up/down segment texture when neighbour has a segment at this side
    • fixed CIT damage as percentage
    • compatible with Forge #2002
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  • 1.10.2 HD U C3
    Change Log :
    • fixed grass and flowers bounding box to match render model
    • fixed flickering CTM overlays for rotated models
    • fixed custom items handheld rendering
    • fixed CTM overlays to work only for full face quads
    • fixed Custom Items crash when referencing "assets/minecraft/textures/items"
    • fixed face culling for custom pane models
    • enabled shader variable "ambientOcclusionLevel"
    • fixed Better Snow with shaders and waving grass
    • optimized entity rendering
    • fixed Fast Render default to OFF
    • added custom panoramas
    • added CTM method overlay (block transitions)
    • fixed CTM horizontal and vertical for top and bottom faces
    • added CTM method "ctm_compact" - uses 5 textures instead of 47
    • compatible with Forge #2073
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  • 1.10.2 HD U D1
    Change Log :
    • fixed custom sign text color
    • fixed Forge compatibility (Extra Utilities 2 crash)
    • extended CEM to load textures from vanilla folders
    • added system property "animate.model.living", when "true" all mob models are rendered as moving
    • added custom model animations
    • added Custom Entity Models (CEM)
    • fixed rendering of invalid models (null quad facing)
    • custom models for entities (mobs, boats, minecarts, ...) and tile entities (chests, signs, ...)
    • fixed detection of maximum texture size for modern GPUs
    • fixed entity rendering when standing still
    • fixed panorama missing texture when changing resource pack
    • fixed CTM block matching (stained glass "light_blue")
    • added shader options for back-face rendering per layer
    • compatible with Forge #2099
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  • 1.10.2 HD U D2
    Change Log :
    • fixed Forge spash screen crashing on Mac OS
    • added custom item durability colors: assets/minecraft/mcpatcher/colormap/durability.png
    • fixed "IllegalStateException: Splash thread", caused by "FileNotFoundException: mcpatcher/font/ascii.png"
    • better error handling for "IllegalStateException: Already building!"
    • optimized render distance Extreme (32 chunks)
    • added CEM scale variables "sx", "sy" and "sz"
    • compatible with Forge #2099
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  • 1.10.2 HD U D3
    Change Log :
    • fixed end sky custom color
    • added CEM animation operator "%" and function "fmod(x,y)"
    • added option Advanced Tooltips - shows extended information for items and shader options (F3+H)
    • extended the shaders "#include" parser to add "#line" directives with file and line numbers
    • updated CTM overlays to work for transparent blocks
    • added xporb animation duration (xporb.time in color.properties, value in ms)
    • compatible with Forge #2125
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  • 1.10.2 HD U D4
    Change Log :
    • fixed invisible entities in multiplayer
    • fixed crash with ExtraUtilities2 (broken EnderLilly model)
    • compatible with Forge #2151
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